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Sorcery Ward

SpellBuffPersistentLightningColdFire

Description

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Effects

Sorcery Ward · Level 1–20

  • Barrier recharges after (8–6.1) seconds
  • Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage equal to 30% of your Armour and Evasion Rating, up to a maximum of 32,000

From 1–20% quality

  • Barrier can take Elemental Damage equal to +5% of your Armour and Evasion Rating

Compatible support gems

Level & quality

%

Gem stats

Properties

Base cast time
1s

Requirements

Level
1–90