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Conductive Runes

AttackAoELightningDurationHazard

Description

Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.

Effects

Conductive Runes · Level 1–20

  • Runes emerge within a 8.5 metre length cone
  • Rune duration is 10 seconds
  • Runes arm after 0.4 seconds
  • Limit 20 active Runes
  • Runes detonate 0.3 seconds after activation
  • Creates 10 Runes

From 1–20% quality

  • +0 seconds to arming time → -0.1 seconds to arming time
  • +0 seconds to activation time → -0.1 seconds to activation time

Explosion · Level 1–20

  • Converts 100% of Physical damage to Lightning damage
  • (1–16) to (11–304) base Lightning Damage
  • Lightning damage from this skill Contributes to Electrocution Buildup
  • 50% more Electrocution buildup from Hits with this skill
  • Rune explosion radius is 1.4 metres

Compatible support gems

Level & quality

%

Gem stats

Properties

Cost
15–81 Ward
Critical hit chance
7%

Requirements

Level
1–90